Esports
Esports Curriculum
Intent
The Esports curriculum at Chaigeley School is designed to prepare and empower our young people with the skills they need to live independent lives, become valued members of the community, and achieve their full potential. Esports provides a modern and engaging learning pathway that builds essential academic, social, and digital competencies.
The curriculum develops teamwork, communication, digital literacy, strategic thinking, and problem-solving. It offers a structured and progressive approach that supports students’ personal growth and prepares them for future education, training, and employment. Through a carefully planned sequence of learning, students engage with modern digital industries while developing transferable skills relevant to a wide range of future pathways.
Implementation
Students study a BTEC in Esports, combining theoretical understanding with practical experience. Lessons explore key areas such as competitive gameplay, event organisation, digital content creation, and responsible online behaviour within a structured and supportive learning environment.
Teaching methods are inclusive, accessible, and responsive to the needs of all learners. Students are supported to develop confidence, communication skills, and independence while working collaboratively as part of a team. Cross-curricular connections strengthen learning across subjects including ICT, literacy, mathematics, and PSHE.
The curriculum is delivered in a way that ensures students build knowledge securely over time and can apply it effectively in various real-world and digital contexts.
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Sports Leadership


Rachel Guyer
Carl Morris
Gemma McCaig
Leonie Sourbutts


Tim Askham
Iolen Strettle-Jones

Hilary Brooks
Beloved Ogundipe
Chris Haines
Noel Conreen
Paul Lambert